THE USE OF COMPUTER FOR E-LEARNING
Introduction
E-learning
refers to the use of technology in learning and education. There are several
aspects to describing the intellectual and technical development of e-learning,
which can be categorized into discrete areas. These are addressed in turn in
the sections of this article:
1. e-learning as an educational approach
or tool that supports traditional subjects;
2. e-learning as a technological medium
that assists in the communication of knowledge, and its development and
exchange;
3. e-learning itself as an educational
subject; such courses may be called "Computer Studies" or "Information and
Communication Technology
(ICT)";
4. E-learning administrative tools such
as education management information systems (EMIS).
Background
E-learning
is a broadly inclusive term that describes educational technology that electronically or technologically
supports learning and teaching. Bernard Luskin, a pioneer of e-learning, advocates that the
"e" should be interpreted to mean "exciting, energetic,
enthusiastic, emotional, extended, excellent, and educational" in addition
to "electronic." This broad interpretation focuses on new
applications and developments, and also brings learning and media
psychology into
consideration.[3] Parks suggested that the "e"
should refer to "everything, everyone, engaging, easy".[4]
Depending
on whether a particular aspect, component or delivery method is given emphasis,
a wide array of similar or overlapping terms has been used. As such, e-learning
encompasses multimedia learning, technology-enhanced learning
(TEL), computer-based training (CBT), computer-assisted instruction (CAI),
internet-based training (IBT), web-based training (WBT), online education,
virtual education, virtual learning environments (VLE) which are also called learning
platforms, m-learning, digital educational collaboration, distributed
learning, computer-mediated communication, cyber-learning, and multi-modal
instruction. Every one of these numerous terms has had its advocates, who point
up particular potential distinctions. In practice, as technology has advanced,
the particular "narrowly defined" aspect that was initially
emphasized has blended into "e-learning." As an example,
"virtual learning" in a narrowly-defined semantic sense implies entering the environmental
simulation within a virtual world,[5][6] for example in treating PTSD.[7][8] In practice, a "virtual education
course" refers to any instructional course in which all, or at least a
significant portion, is delivered by the Internet. "Virtual" is used in that broader
way to describe a course that not taught in a classroom face-to-face but
through a substitute mode that can conceptually be associated
"virtually" with classroom teaching, which means that people do not
have to go to the physical classroom to learn. Accordingly, virtual education
refers to a form of distance
learning in
which course content is delivered by various methods such as course management applications, multimedia resources, and videoconferencing. Students and instructors communicate via
these technologies.
The
worldwide e-learning industry is economically significant, and was estimated in
2000 to be over $48 billion according to conservative estimates. Developments
in internet and multimedia technologies are the basic enabler of e-learning,
with consulting, content, technologies, services and support being identified
as the five key sectors of the e-learning industry. Information and
communication technologies (ICT)
are used extensively by young people.
E-learning
expenditures differ within and between countries. Finland, Norway, Belgium and
Korea appear to have comparatively effective programs.
History
In
1960, the University of
Illinois
initiated a classroom system based in linked computer
terminals where
students could access informational resources on a particular course while
listening to the lectures that were recorded via some form of remotely device
like television or audio device.
In the
early 1960s, Stanford University psychology professors Patrick
Suppes and Richard C. Atkinson experimented with using computers to teach
math and reading to young children in elementary
schools in East Palo Alto, California. Stanford's Education
Program for Gifted Youth is
descended from those early experiments. In 1963, Bernard Luskin installed the
first computer in a community college for instruction, working with Stanford
and others, developed computer assisted instruction. Luskin completed his
landmark UCLA dissertation working with the Rand Corporation in analyzing
obstacles to computer assisted instruction in 1970.
Educational
institutions began to take advantage of the new medium by offering distance
learning courses using computer networking for information.
Early
e-learning systems, based on Computer-Based Learning/Training often attempted
to replicate autocratic teaching styles whereby the role of the e-learning
system was assumed to be for transferring knowledge, as opposed to systems
developed later based on Computer
Supported Collaborative Learning (CSCL), which encouraged the shared development of
knowledge.
Computer-based
learning made up many early e-learning courses such as those developed by Murray
Turoff and Starr Roxanne Hiltz in the 1970s and 80s at the New Jersey
Institute of Technology,[15] and the ones developed at the University of Guelph in Canada.[16] In 1976, Bernard Luskin launched Coastline Community College as a "college without walls" using
television station KOCE-TV as a vehicle. By the mid-1980s, accessing
course content become possible at many college libraries.
Cassandra B. Whyte researched about the ever increasing role
that computers would play in higher education. This evolution, to include
computer-supported collaborative learning, in addition to data management, has
been realized. The type of computers has changed over the years from
cumbersome, slow devices taking up much space in the classroom, home, and
office to laptops and handheld devices that are more portable in form and size
and this mineralization of technology devices will continue.[17]
The Open
University in
Britain[16] and the University of British Columbia
(where Web CT, now incorporated into Blackboard Inc. was first developed) began
a revolution of using the Internet to deliver learning,[18] making heavy use of web-based training and
online distance learning and online discussion between students.[19] Practitioners such as Harasim (1995) put
heavy emphasis on the use of learning networks.
With
the advent of World Wide Web in the 1990s, teachers embarked on the
method using emerging technologies to employ multi-object oriented sites, which
are text-based online virtual reality system, to create course websites along
with simple sets instructions for its students.[21] As the Internet becomes popularized, correspondence schools
like University of Phoenix became highly interested with the virtual
education, setting up a name for itself in 1980.[22]
In
1993, Graziadei described an online computer-delivered lecture, tutorial and
assessment project using electronic mail. By 1994, the first
online high school had
been founded. In 1997, Graziadei described criteria for evaluating products and
developing technology-based courses include being portable, replicable,
scalable, and affordable, and having a high probability of long-term cost-effectiveness.[23]
By
1994, CAL Campus presented its first online curriculum as Internet becoming
more accessible through major telecommunications networks. CAL Campus is where
concepts of online-based school first originated, this allowed to progress
real-time classroom instructions and Quantum Link classrooms.[24] With the drastic shift of Internet
functionality,
multimedia began introducing new schemes of communication; through the
invention of webcams, educators can simply record lessons live
and upload them on the website page. Now, there are currently wide varieties of
online education that are reachable for colleges, universities and K-12 students. In fact, the National Center
for Education Statistics
estimate the number of K-12 students enrolled in online distance learning
programs increased by 65 percent from 2002 to 2005. This form of high learning
allowed for greater flexibility by easing the communication between teacher and
student, now teachers received quick lecture feedbacks from their students. The
idea of Virtual Education soon became popular and many institutions began
following the new norm in the education history.
The
emergence of e-learning is arguably [who?] one of the most powerful tools available to the growing
need for education. The need to improve access to education opportunities
allowed students who desire to pursue their education but are constricted due
to the distance of the institution to achieve education through "virtual
connection" newly available to them. Online education is rapidly
increasing and becoming as a viable alternative for traditional classrooms.
According to a 2008 study conducted by the U.S Department
of Education, back
in 2006-2007 academic years, about 66% of postsecondary public and private
schools began participating in student financial aid programs offered some
distance learning courses, record shows only 77% of enrollment in for-credit
courses being for those with an online component. In 2008, the Council of
Europe passed a statement endorsing e-learning's potential to drive equality
and education improvements across the EU.
Recent
studies show that the effectiveness of online instruction is considered equal
to that of face-to-face classroom instructions but not as effective as the
combination of face-to-face and online methods.
EDUCATIONAL APPROACH
The extent to which e-learning assists or replaces other
learning and teaching approaches is variable, ranging on a continuum from none
to fully online distance
learning. A
variety of descriptive terms have been employed (somewhat inconsistently) to
categorize the extent to which technology is used. For example, 'hybrid
learning' or 'blended learning' may refer to classroom aids and laptops, or
may refer to approaches in which traditional classroom time is reduced but not
eliminated, and is replaced with some online learning. 'Distributed learning'
may describe either the e-learning component of a hybrid approach, or fully
online distance learning environments. Another scheme described the
level of technological support as 'web enhanced', 'web supplemented' and 'web
dependent'.(Sloan Commission)
SOFTWARES FOR E-LEARNING
1.
EASYGENERATOR
The
core of easygenerator's design functionality is the learner. Easygenerator's
innovative eLearning course design allows for courses to meet and adapt to
learners' needs, putting the learner in control of course navigation.
2.
E-Front
eFront
is a complete e-learning software with a good looking Ajaxed interface.
It enables admins to create &
manage lessons easily with various tools like:
- content editors (has a flexible visual content editor and support for pictures, sound, video, flash or java)
- file manager & digital library (for file sharing)
- test builders
- ability to assign projects
- Creating surveys & more.
The system is multilingual &
modular. It requires PHP & MySQL to run.
3.
Moodle
Moodle
is one of the most popular open
source e-learning system. It is built with PHP & uses MySQL
or PostgreSQL to store data.
It has powerful
course management features that cover creating lessons, assignments, quizzes,
documents & more.
There are various
modules that help students & teachers to interact with each other like
chat, forum, survey or workshop.
It is used in 1000s
of websites, has a detailed documentation & a wide community.
4.
Ilias Learning Management
Ilias
is a powerful web-based
learning application where every user has a comprehensive
personal desktop to use the system, keep notes, bookmarks, etc.
It offers a
cooperative learning environment where user can create working groups, or
groups of certain interests.
Ilias has
a flexible
test system where time based tests
can be created with multiple choice, single choice, allocation questions,
cloze questions (free text, select box), ordering, matching, hot spot and more
question types.
You need PHP &
MySQL to run the system.
Conclusion:
Information
Technology and its important is a great challenge to the world. To seat up in
achieving a zenith height.
We
now understand the contribution of Information technology to our educational
career. Though what we enjoy today started long time ago.
References
1.
www.buzzle.com/articles/role-of-computers-in-education.html
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